This is the stage of testing our ideas, putting them into development and see if they'll actually work or not-- not just thinking out like in conceptualization. This is to make things clearer and explore possibilities not thought of before. Like sanding out the rough phases of a piece of an idea, or wood. Exploration is also familiarizing yourself with different types of medias so you aren't stuck to the same one all the time.
I rather dislike doing the same thing over again, though I can use the same media-- I don't like drawing the same position or the same pose or the same colors. It makes me feel uncreative so I try to draw in different poses and not copy others. I dislike using references, but I know that sometimes you need them to be creative and not just wing it into existence and find out it doesn't work the way you want it to.
The homework we were doing-- these sketches.. they were difficult. I found myself drifting into other ideas as I began-- maybe this way is better? I suppose I haven't brainstormed enough, but I have played enough games to do it. Q UQ There's a lot of things I want to correct in it-- it's really a rough-rough sketch, and seems more half-assed than I mean it to. If I could finalize it more before class, I'll try.
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